540 research outputs found

    Nonlinear dispersion in a coupled-resonator optical waveguide

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    The propagation of an optical pulse in a coupled-resonator optical waveguide may be calculated nonperturbatively to all orders of dispersion, in the conventional tight-binding approximation, even though the dispersion relationship is nonlinear. Working in this framework, we discuss limits of the physical parameters and approximations to the exact formulation that highlight the conditions under which pulse distortion can be minimized. The results are fundamental to the design of coupled-resonator optical waveguides and are also relevant to other applications of the tight-binding method

    A Modeling Study of Gas Streaming in a Deep Fluidized Bed of Geldart A Particles

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    Gas streaming has been modeled in a deep fluidized bed of 5 m depth and 0.3 m inside diameter. The model results suggest that the lower pressure drop of the stream zone compared to the remainder of the bed is the reason for severe streaming flow in deep beds. The effects of different parameters such as bed depth, gas velocity and particle size on the severity of the streaming flow are also evaluated with the model

    The thickness of pitch: Crossmodal metaphors in Farsi, Turkish and Zapotec

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    Speakers use vocabulary for spatial verticality and size to describe pitch. A high–low contrast is common to many languages, but others show contrasts like thick–thin and big–small. We consider uses of thick for low pitch and thin for high pitch in three languages: Farsi, Turkish, and Zapotec. We ask how metaphors for pitch structure the sound space. In a language like English, high applies to both high-pitched as well as high-amplitude (loud) sounds; low applies to low-pitched as well as low-amplitude (quiet) sounds. Farsi, Turkish, and Zapotec organize sound in a different way. Thin applies to high pitch and low amplitude and thick to low pitch and high amplitude. We claim that these metaphors have their sources in life experiences. Musical instruments show co-occurrences of higher pitch with thinner, smaller objects and lower pitch with thicker, larger objects. On the other hand bodily experience can ground the high–low metaphor. A raised larynx produces higher pitch and lowered larynx lower pitch. Low-pitched sounds resonate the chest, a lower place than highpitched sounds. While both patterns are available from life experience, linguistic experience privileges one over the other, which results in differential structuring of the multiple dimensions of sound

    Why Do People Undergo THR and What Do They Expect to Gain—A Comparison of the Views of Patients and Health Care Professionals

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    Little concerted effort has been made to understand why individuals undergo total hip replacement (THR) surgery and their rehabilitation goals. Similarly, insight of views and perspective of health care professionals’ (HCPs) regarding surgery and what objective measures help them with decision-making is lacking. This patient and public involvement report aimed to explore both patients’ and HCPs’ perspectives of THR surgery. Twenty patients, 10 pre-THR, 10 post-THR, 9 physiotherapists, and 6 surgeons took part. Results suggest a consensus among patients and HCPs on pain reduction being the main reason for undergoing THR. The inability to carry out simple daily activities such as dog walking and sleep deprivation had a significant effect on patients’ mental and physical well-being. This article is the first to explore the views of THR patients and HCPs on reasons behind THR surgery amalgamated into a single report. As walking is important, wearable activity monitors are suggested as a possible motivator to enhance patient compliance to self-care rehabilitation and increase quality of life. A future research project on the use of such wearable activity monitors in enhancing mobility post-THR is therefore planned

    On a Bounded Budget Network Creation Game

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    We consider a network creation game in which each player (vertex) has a fixed budget to establish links to other players. In our model, each link has unit price and each agent tries to minimize its cost, which is either its local diameter or its total distance to other players in the (undirected) underlying graph of the created network. Two versions of the game are studied: in the MAX version, the cost incurred to a vertex is the maximum distance between the vertex and other vertices, and in the SUM version, the cost incurred to a vertex is the sum of distances between the vertex and other vertices. We prove that in both versions pure Nash equilibria exist, but the problem of finding the best response of a vertex is NP-hard. We take the social cost of the created network to be its diameter, and next we study the maximum possible diameter of an equilibrium graph with n vertices in various cases. When the sum of players' budgets is n-1, the equilibrium graphs are always trees, and we prove that their maximum diameter is Theta(n) and Theta(log n) in MAX and SUM versions, respectively. When each vertex has unit budget (i.e. can establish link to just one vertex), the diameter of any equilibrium graph in either version is Theta(1). We give examples of equilibrium graphs in the MAX version, such that all vertices have positive budgets and yet the diameter is Omega(sqrt(log n)). This interesting (and perhaps counter-intuitive) result shows that increasing the budgets may increase the diameter of equilibrium graphs and hence deteriorate the network structure. Then we prove that every equilibrium graph in the SUM version has diameter 2^O(sqrt(log n)). Finally, we show that if the budget of each player is at least k, then every equilibrium graph in the SUM version is k-connected or has diameter smaller than 4.Comment: 28 pages, 3 figures, preliminary version appeared in SPAA'1
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